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Square Enix FY2027 Q1 Earnings Release

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Financial Results Briefing Session
Three -Month Period Ended June 30, 2026
August 10, 2026

Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries’
(together, “SQUARE ENIX GROUP”) plans, estimates, strategies and beliefs are forward‐ looking statements about the future performance of
SQUARE ENIX GROUP.
These statements are based on management’s assumptions and beliefs in light of information available to it at the time these materials were
drafted and, therefore, the reader should not place undue reliance on them. Also, the reader should not assume that statement s made in this
document will remain accurate or operative at a later time.
A number of factors could cause actual results to be materially different from and worse than those discussed in forward‐ looking statements.
Such factors include, but are not limited to:
1. changes in economic conditions affecting our operations;
2. fluctuations in currency exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and t heeuro;
3. SQUARE ENIX GROUP’s ability to continue to win acceptance of our products and services, which are offered in highly compet itive
markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subj ective
and changing consumer preferences;
4. SQUARE ENIX GROUP’s ability to successfully expand its businesses internationally ; and
5. regulatory developments and changes and our ability to respond and adapt to those changes.
The forward ‐looking statements regarding earnings contained in these materials were valid at the time these materials were drafted.
SQUARE ENIX GROUP assumes no obligation to update or revise any forward ‐looking statements, including forecasts or projections, whether
as a result of new information, subsequent events or otherwise.
The financial information presented in this document is prepared according to generally accepted accounting principles in Jap an.
2
(Amounts under one hundred million yen are rounded down)

01
Financial Results First Quarter of Fiscal Year
Ending March 31, 2027

Consolidated Statement of Income FY2027/3 Q1
4
(Billions of Yen)
Fiscal Year EndedMarch 31, 2026 Fiscal Year Ending
March 31, 2027
Q1 Full Year
Results Q1
Changes Full Year
Forecasts Changes
Net Sales
59.2297.6 78.419.2 298.00.4
Operating Income 9.054.7 17.08.0 49.0(5.7)
Operating Income
Margin 15.2%
18.4%21.7%6.5pt 16.4%(2.0pt)
Ordinary Income 6.864.4 18.711.9 49.0(15.4)
Ordinary Income
Margin 11.6%
21.7% 23.9%12.3pt 16.4%(5.3pt)
Profit attributable to
owners of parent 4.8
29.6 13.28.4 31.01.4

Consolidated Statement of Income Fiscal Year Q1 FY2027 by Business Segment
5
(Billions of Yen)
Fiscal Year Ended March 31, 2026 Fiscal Year Ending March 31, 2027
Q1 Q1Changes
Net sales 59.278.419.2
Digital Entertainment 32.949.917.0
Amusement 16.417.0 0.6
Publication 6.57.20.7
Merchandising 3.74.60.9
Eliminations or unallocated (0.4)(0.4) 0.0
Operating income 9.017.0 8.0
Digital Entertainment 8.115.5 7.4
Amusement 1.71.90.2
Publication 2.12.50.4
Merchandising 1.21.50.3
Eliminations or unallocated (4.2)(4.5)(0.3)
Operating income margin 15.2%21.7% 6.5pt
Digital Entertainment 24.7%31.2% 6.5pt
Amusement 10.8%11.2% 0.4pt
Publication 32.6%34.6% 2.0pt
Merchandising 32.1%33.8% 1.7pt
Eliminations or unallocated —

Consolidated Balance Sheet as of June 30, 2026
6
(Billions of Yen)
AssetsLiabilities and Net Assets
Account 03/202606/2026Changes Account 03/202606/2026Changes
Cash and deposits 276.0
259.6(16.4) Notes and accounts
payable 17.1
19.2 2.1
Notes and accounts
receivable 30.4
35.8 5.4 Income taxes payable 16.1
4.0(12.1)
Inventories 6.4
7.41.0 Refund liabilities 2.1
2.0(0.1)
Content production
account 46.2
50.3 4.1 Others 39.2
36.1(3.1)
Others 9.1
9.90.8 Total Current
Liabilities 74.7
61.5(13.2)
Total Current Assets 368.3
363.3 (5.0) Non-current
Liabilities 14.0
14.4 0.4
Property and
equipment 27.4
26.8(0.6) Total Liabilities 88.7
76.0(12.7)
Intangible Assets 4.2
4.1(0.1) Total Shareholders’
Equity 355.5
359.9 4.4
Investments and other
assets 37.9
36.4(1.5) Others (6.3)
(5.2) 1.1
Total Non-current
Assets 69.6
67.4(2.2) Total Net Assets 349.2
354.7 5.5
Total Assets 438.0
430.7 (7.3) Total Liabilities and
Net Assets 438.0
430.7 (7.3)

02
Consolidated Financial Results and Progress in
Each Business Segment

8
(Billions of yen)
(Billions of yen)
69.9
59.2 78.4
10.8 9.0 17.0
10.6 4.8 13.2
0.0 8.0 16.0 24.0 32.0 40.0
0.0
20.0 40.0 60.0 80.0
100.0
FY2025/3 1Q FY2026/3 1QFY2027/3 1Q
Net Sales (left axis) Operating Income (right axis) Profit attributable to owners of parent (right axis)
Net sales and operating income increased year on year, driven by higher sales in the Digital Entertainment segment.
Consolidated Financial Results

Net sales and operating income increased year on year, driven by higher sales in the HD Games, MMO, and Smart
Devices/PC Browser sub-segments.
Digital Entertainment
9
(Billions of yen)
(Billions of yen)
43.9
32.9 49.9
9.7 8.1 15.5
0.0 6.0
12.0
18.0
24.0
0.0
15.0
30.0
45.0
60.0
FY2025/31Q FY2026/3
1Q FY2027/3
1Q
Net Sales (left axis) Operating Income (right axis)

Digital Entertainment
10
HD Games: Net sales and operating income increased, driven by stronger sales of new titles and catalog titles.
Net Sales: ¥17.7 billion
(Prior FY: ¥8.9 billion/ up ¥8.8 billion YoY)
Operating Income: ¥6.1 billion
(Prior FY: ¥1.0 billion/ up ¥5.1 billion YoY)
© SQUARE ENIX
© SQUARE ENIX CHARACTER DESIGN: TETSUYA NOMURA / ROBERTO FERRARI
LOGO ILLUSTRATION:© YOSHITAKA AMANO
© 1998, 2023 SQUARE ENIX Original v ersion dev eloped by tri -Ace Inc.
© Disney. © Disney/Pixar. Dev eloped by SQUARE ENIX. © SQUARE ENIX
© SQUARE ENIX CHARACTER DESIGN: TETSUYA NOMURA
LOGO ILLUSTRATION:© YOSHITAKA AMANO
© SQUARE ENIX
LOGO ILLUSTRATION:© YOSHITAKA AMANO
SQUARE ENIX
ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX
ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX
Launched on July 13, 2026
for Nintendo Switch 2 Launched on June 18, 2026
Launched onJune 3,2026
for Nintendo Switch 2, Xbox Series X|S and Microsoft Store on Windows
Launched on July 13, 2026
for Nintendo Switch 2
Launched on July 16, 2026
for Nintendo Switch 2
Digital Version: Launched on July 23, 2026
Physical Version: To be launched on August 27, 2026 for Nintendo Switch
2
To be launched on September 24, 2026
for Nintendo Switch 2
To be launched on October 8, 2026for Nintendo Switch 2, PlayStation 5,
Xbox Series X|S and Microsoft Store on Windows To be launched on October 22, 2026 To be launched on December 3, 2026
Major New Titles in FY2027/3

Digital Entertainment
11
Main Titles in Operation
Expansion 8.0
Launched on June 25, 2026
Expansion 8.0
: Evercold
To be launched in early 2027
© SQUARE ENIX
LOGO ILLUSTRATION:© YOSHITAKA AMANO © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX
MMO
: Net sales increased, driven by improved player activity following the announcement of the latest expansion for
“FINAL FANTASY XIV”, while operating income rose only slightly due to upfront costs recognized ahead of its scheduled release
in early 2027.
Net Sales: ¥12.7 billion
(Prior FY: ¥9.6 billion/ up ¥3.1 billion YoY)
Operating Income: ¥3.6 billion
(Prior FY: ¥3.6 billion/ up ¥0.03 billion YoY)

Digital Entertainment
12
Games for Smart Devices/PC Browser: Net sales and operating income increased year on year, driven by sales
contributions from new titles released after the first quarter of the previous fiscal year.
Net Sales: ¥19.4 billion
(Prior FY: ¥14.3 billion/ up ¥5.1 billion YoY)
Operating Income: ¥5.7 billion
(Prior FY: ¥3.3 billion/ up ¥2.4 billion YoY)
Major Operating Titles
(Dates indicate the start of service )
© SQUARE ENIX
© SQUARE ENIX ©DeNA Co.,Ltd.
© SQUARE ENIX, Powered by Akatsuki Inc.,
ILLUSTRATION: TOMOMI KOBAYASHI © ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX
© ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX
© SUGIYAMA KOBO
Dev eloped by Aiming Inc.
© SQUARE ENIX © SQUARE ENIX
© SQUARE ENIX/NHN
PlayArt
CHARACTER DESIGN: MIKI YAMASHITA / TETSUYA NOMURA
© ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX
Dev eloped by KLabGames
August 2010
(PC Browser game) September 2014
December 2018
September 2019 July 2020October 2020
November 2024 March 2026April 2026

Units Sold by Region
Digital Entertainment
13
FY2026/3 Q1FY2027/3 Q1
Region PackagedDownloads To t a lPackaged Downloads To t a l
Japan 0.070.580.650.161.251.41
North America/ Europe 0.452.432.880.434.164.59
Asia, etc. 0.040.450.490.141.241.37
Total 0.563.454.010.736.657.38
Units Sold = Packaged + Downloads
Packaged : Unit sales of packaged software sold in the fiscal year
Downloads : Unit sales of downloaded software sold in the fiscal year
* The above figures represent unit sales of titles included in the HD Games and MMO sub-segments.
Unit sales include titles for which the Company acts as the distributor, as well as titles sold on an episodic basis.
(Millions of Units Sold )

Amusement
14
Net sales and operating income increased year on year, driven by year -on- year increases in same- store sales and sales
of prize items to amusement facilities.
(Billions of yen)
(Billions of yen)
15.1 16.4
17.0
1.4 1.7
1.9
0.0
1.0 2.0
3.0 4.0
0.0
5.0
10.0 15.0 20.0
FY2025/3 1Q FY2026/3 1QFY2027/3 1Q
Net Sales (left axis) Operating Income (right axis)

Net sales and operating income increased year on year, driven by higher sales of comic volumes.
Publication
15
Major Services, Titles in FY2027 /3
(Billions of yen) (Billions of yen)
©Hiromu Arakawa/SQUARE ENIX
©AidaIro/SQUARE ENIX© 2026 Hyuganatsu/Imagica Infos Co.,Ltd.
© Nekokurage/SQUARE ENIX
© Itsuki Nanao/SQUARE ENIX
©Shinichi Fukuda/SQUARE ENIX
© SQUARE ENIX
6.9
6.57.2
2.4 2.12.5
0.0 1.0 2.0
3.0
4.0
0.0
2.0
4.0 6.0 8.0
FY2025/3 1Q FY2026/3 1QFY2027/3 1Q
Net Sales (left axis) Operating Income (right axis)

-Digital vs. Printed Media Sales – Breakdown of Publication Sales
Publication
55%
45%
6.5
59%
41%
7.2
16
(Billions of yen)
■Digital sales
■Printed mediasales
FY2025/3 Q1
3.8
3.0
FY2026/3 Q1
■Digital sales
■Printed media sales 3.5
2.9
FY2027/3 Q1

Digital sales
■ Printed media sales 4.2
2.9
56%
44%
6.9

Net sales and operating income increased year on year, driven by higher sales of new character merchandise based on
major IPs.
Merchandising
17
(Billions of yen)
(Billions of yen ) Major Products in FY2027 /3
Planning / Sales Distribution: SQUARE ENIX Co., Ltd. / Manufacture: Prime 1 Studio Co., Ltd.
© SQUARE ENIX CO., LTD. All Rights Reserved.
CHARACTER DESIGN: TETSUYA NOMURA / ROBERTO FERRARI
LOGO ILLUSTRATION: © YOSHITAKA AMANO ©
SQUARE ENIX
© ARMOR PROJECT/BIRD STUDIO/SQUARE ENIX
4.4
3.74.6
1.6 1.21.5
0.0 0.5 1.0
1.5
2.0 2.5
0.0 1.0
2.0
3.0 4.0 5.0
FY2025/3 1Q FY2026/3 1QFY2027/3 1Q
Net Sales (left axis) Operating Income (right axis)

Financial Results Briefing Session
Three-Month Period Ended June 30 , 2026
August 10, 2026