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Bandai Namco Group FY2023 Q1 Earnings Release

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Aug, 2023 Bandai Namco Group
Information Meeting
Fiscal Year Ending March 2024
First Quarter Result Presentation
August 8, 2023

Results in First Quarter of FY2024. 3
FY2023. 3
First Quarter Results FY2024. 3
First Quarter Results Vs. previous year’s
results
Net sales 216.2224.8 +8.6
Operating profit 44.327.9-16.4
Recurring Profit 51.232.7-18.5
Profit Attributable
to Owners of Parent 37.0
21.7-15.3
Capital Investments 10.16.9-3.2
Depreciation 5.16.4+1.3
Advertising Expenses 9.410.9 +1.5
Personnel Expenses 19.422.4+3.0
(billion yen)

Results in First Quarter of FY2024. 3
FY2023. 3
First Quarter Results FY2024. 3
First Quarter Results Vs. previous
year’s results
Digital
Segment sales 89.5 68.0-21.5
Segment profit 29.4 2.6-26.8
Toys and Hobby
Segment sales 94.8 120.3 +25.5
Segment profit 14.323.6+9.3
IP Production
Segment sales 15.6 14.9 -0.7
Segment profit 1.0 1.0 –
Amusement
Segment sales 23.0 28.2+5.2
Segment profit 2.13.1+1.0
Other
Segment sales 7.0 8.0+1.0
Segment profit 0.1 0.4+0.3
Elimination and Corporate
Segment sales -13.9 -14.9 -1.0
Segment profit -2.7 -3.0 -0.3
Consolidated
Net sales 216.2 224.8 +8.6
Operating profit 44.327.9-16.4
(billion yen)

Results in First Quarter of FY2024. 3
Entertainment Unit
IP Production Unit
Amusement Unit
−Hit status of Mobile Suit Gundam THE WITCH FROM MERCURY linked to popularity of Group products and services
− Favorable results in licensing, etc.
− Favorable sales of new amusement machine products
− YoY growth of 2.6% in sales at existing facilities in Japan, facilities that leverage Bandai Namco’s distinctive
strengths enjoy popularity
Digital Business
Toys and Hobby
Business
Continued favorable results by products for mature fan bases, card products, and capsule toys,
etc.
Home video games
: Differences in title lineup and product mix had an influence

Network content :
→Good results with major app titles, smooth start for new PC online game

In 2nd quarter and thereafter, launch of major titles
Decrease in repeat unit sales
→ Growth in Gundam plastic model fan base, card games became hits worldwide

Forecast for First Half of FY2024. 3
FY2023 . 3 First Half Results FY2024. 3
First Half Forecast (as of May 2023) FY2024. 3
First Half Latest Forecast Vs. Previous
Forecast
Net sales 477.6475.0475.0 –
Operating profit 81.660.060.0 –
Recurring Profit 92.362.065.0+3.0
Profit Attributable
to Owners of Parent 66.5
44.044.0 –
Capital Investments 16.513.013.0 –
Depreciation 11.212.012.0 –
Advertising Expenses 22.434.034.0 –
Personnel Expenses 39.040.042.0+2.0
(billion yen)

Forecast for First Half of FY2024. 3
FY2024. 3
First Half Plan
(as of May 2023) FY2024. 3
First Half Latest Forecast Vs. Previous
Forecast
Digital
Segment sales 185.0 160.0 -25.0
Segment profit 29.0 17.0 -12.0
Toys and Hobby
Segment sales 215.0 240.0 +25.0
Segment profit 30.040.0 +10.0
IP Production
Segment sales 36.0 36.0 –
Segment profit 4.0
4.0 –
Amusement
Segment sales 54.0 57.0 +3.0
Segment profit 3.05.0 +2.0
Other
Segment sales 15.0 15.0 –
Segment profit 0.5
0.5 –
Elimination and Corporate
Segment sales -30.0 -33.0 -3.0
Segment profit -6.5 -6.5 –
Consolidated
Net sales 475.0 475.0 –
Operating profit 60.0
60.0 –

Revision of forecast for
repeat unit sales
– Increase in research
expenses accompanying
revision of development
screening system
Etc.
(billion yen)

FY2024.3 Full – Year Plan
FY2023.3
Full- year Results FY2024.3
Full- year Plan
(as of May 2023)
Net sales 990.0 1,000.0
Operating profit 116.4 125.0
Recurring Profit 128.0129.0
Profit Attributable
to Owners of Parent 90.3 91.0
Capital Investments 36.428.0
Depreciation 28.627.0
Advertising Expenses 56.766.0
Personnel Expenses 81.083.0
We will keep the full -year forecast
unchanged for the moment and
closely
examine it in the future.

Toward Maximization of IP Value
Advancing multiple projects extending across IP under the ALL BANDAI NAMCO concept
Aiming to implement initiatives extending across businesses and regions in order to maximize IP value

Trends in Each Business
Strengthening development with a focus on quality that fans
can continue to enjoy over long periods of time
Digital BusinessToys and Hobby Business
Expanding rollouts in global markets in categories with
favorable results
Start of sales planned for August 25
Start of sales planned for 2023
Home video games
Network content
Start of sales not yet decided
Surpassed 600,000 players in one week Timing of online distribution not yet decided One year since start of sales,
favorable results worldwide Implementing approaches with
physical and digital elements
Gashapon official shop

Creating IP and products and rolling them our for
a variety of touch-points
IP Production Business Amusement Business
Rolling out both facilities and amusement machines
in a well-balanced manner
Visual work based on
a manga
by Akira Toriyama
Release planned for
August 18!
Rolling out multiple facilities worldwide
Trends in Each Business
Developing a wide variety of machines

Note on Projections
This document contains forward looking statements and information related to the Bandai
Namco Group that are based on our knowledge as well as various assumptions made on the basis of information currently available. The words “forecast,” “plan,” “target,” “estimation,”
“projection,” “intend,” “will” and similar expressions, as related to the Group, are intended to identify forward looking statements and information. Actual results could differ materially from those projected in such forward -looking statements.
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Bandai Namco Group
Information Meeting
Fiscal Year Ending March 2024
First Quarter Result Presentation
August 8, 2023