Weekly News Digest #11
# of announced deals
18
announced deals’ size
$3.6B
# of closed deals
17

Scopely, a US-based mobile gaming company and a subsidiary of Saudi Arabia’s Savvy Games Group, has agreed to acquire Niantic’s gaming division for $3.5B. Additionally, Niantic will distribute $350m in cash to equity holders, bringing the total equity value to ~$3.85B. The deal is currently pending regulatory approval and is expected to close in 2025.
The acquisition includes Niantic’s augmented reality (AR) gaming titles, such as Pokémon GO, Pikmin Bloom, and Monster Hunter Now, along with companion apps like Campfire and Wayfarer. These games collectively engage over 30 million monthly active users and generated more than $1B in revenue in 2024 representing a gross revenue multiple of 3.5x EV/LTM Revenue.
Following the acquisition, Niantic will spin off its technology platform into a new standalone entity, Niantic Spatial Inc., led by CEO John Hanke. The newly formed company will focus on geospatial artificial intelligence (AI) and AR technologies, aiming to develop a comprehensive geospatial model of the Earth for both consumer and enterprise applications. Niantic Spatial has secured $250m, including $200m in internal funding from Niantic’s balance sheet and $50m in external capital from Scopely.
As part of the transition, Niantic’s gaming division leaders, Kei Kawai, and Ed Wu, will join Scopely to oversee game development. Scopely has also committed to maintaining the existing development teams, ensuring continuity in the live operations of Pokémon GO, Pikmin Bloom, and Monster Hunter Now.
Source: InvestGame
This deal represents one of the largest mobile gaming acquisitions by a private company in the past decade and aligns with Savvy Games Group’s broader goal of expanding its global gaming footprint. This acquisition will further diversify Scopely’s portfolio and strengthen its position in the AR gaming market, building on its 500-million-strong player base in 2024.
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MERGERS & ACQUISITIONS
Minecraft client Lunar Client has acquired the Badlion launcher from the esports organization ESL FACEIT Group. Lunar Client is a Java Edition Minecraft launcher with 2.5 million MAU and over 25 million downloads.
VENTURE FINANCING
Turkey-based mobile game developer Good Job Games has raised $23m in a Seed funding round led by Menlo Ventures and Arcadia Gaming Advisors, with a rumored valuation exceeding $100m. The funds will be used to scale the company’s operations. Read more about Good Job Games and Turkey’s mobile gaming industry in our research.
US-based backend game engine developer Pragma has raised $12.75m from Square Enix (TSE: 9684), Greylock Partners, Upfront Ventures, and Insight Partners. The investment will primarily support product development and M&A activity. This funding round brings the company’s total funding to nearly $51m. Pragma is developing its proprietary backend engine, which enables game developers to manage matchmaking, analytics, monetization, and player data in multiplayer titles. In Feb’25, the company acquired Netherlands-based playtest software company FirstLook.
France-based game developer Opus Major has raised $10m in a funding round led by Griffin Gaming Partners, with participation from Alven. The funds will support the development of the company’s debut multiplayer musical adventure game, which will be revealed in 2025.
US-based gaming tech company nunu.ai has raised $6m in a funding round co-led by a16z Speedrun and Tirta Ventures, with participation from Y Combinator. The funds will be used for team and infrastructure expansion. Since its $2m pre-Seed funding round in Aug’24, nunu.ai has showcased Unembodied Minds, an AI agent designed for automated game testing.
US-based UGC game developer Liminal Experiences has raised $5.8m in a funding round from BITKRAFT Ventures, Riot Games, OTK Media Group, and angel investors. The company is developing a UGC game that allows users to create AI-powered, no-code, RPG-style experiences within their custom worlds. Liminal Experiences plans to launch an alpha version in 2026. The studio was founded by a group of former Riot Games veterans.
US-based multiplatform game developer Human Computer has raised $5.7m in a Seed funding round led by Makers Fund. The funds will be used to support the development of new titles, bringing the company’s total funding to $7.7m. Human Computer plans to launch its debut titles in Q4 ’25, focusing on shared in-game universes across multiple platforms.
Poland-based mobile game developer Reality Games has raised $4.7m in a funding round with participation from Unfold.vc, Republic, Acquinox Capital, and angel investors, who covered 70% of the round. The funds will support the expansion of the company’s geolocation-based game, Monopoly World. Reality Games has also announced plans for an upcoming Series A funding round.
US-based game developer Wolf Games has raised $4.5m in a pre-Seed funding round from angel investors. The company is developing Public Eye, an investigation game that leverages AI to generate daily murder mystery quests. The game launched in the summer of 2024.
Singapore-based user acquisition financing platform PvX Partners has raised $3.8m in a Seed funding round co-led by Play Ventures and General Catalyst, with participation from founders of Deconstructor of Fun and two & a half gamers. The funds will support the expansion of PvX Partners’ platform operations. The company provides non-dilutive funding for user acquisition to scale games and consumer apps, based on the proprietary PvX Lambda scoring model.
India-based mobile games publisher Felicity Games has raised $3m in a Seed funding round led by 3one4 Capital, with participation from T-Accelerate Capital, MIXI Global Investments, DeVC, and Visceral Capital. The funds will be used to test new titles by the end of 2025. The company raised $700k in a pre-Seed funding round in Jul’24.
US-based web3 game developer M10 has raised $3m in a Seed funding round from Sui Foundation, GSR, Big Brain Holdings, Monoceros, Blockchain Founders Fund, Presto Labs, and other investors. The funds will support the development of an undisclosed competitive multiplayer F2P shooter. The company has also formed a strategic partnership with the Sui Foundation.
US-based mobile game developer Integrated Reality Labs has raised $1.5m in a pre-Seed funding round from a group of angel investors. The funds will support the launch of Slap IRL, a real-world multiplayer mobile title built on the company’s proprietary technology platform. Integrated Reality Labs plans to develop additional real-world multiplayer games after its release.
US-based gaming company Lovelace Studios has raised $500k from Sequoia Capital Scout, HalfCourt Ventures, Blindspot Ventures, and Umami Capital. The company is developing a Nyric platform that enables players to create UGC-driven interconnected worlds and characters using AI. Lovelace Studios is also exploring a move to web3.
Canada-based PC & Console game developer Blackbird Interactive has received a minority investment from Emona Capital, with a further strategic partnership. The funds will support the development of new titles and external projects. This deal is part of Blackbird Interactive’s new strategic plan for long-term stability. The company has developed Hardspace: Shipbreaker and Homeworld 3.
US-based content creator Yarnhub Animation Studios has launched a community-driven investment round, offering five million shares for sale at a $15m post-money valuation. The funds will support team expansion and the development of a free-to-play (F2P) first-person shooter built on Unreal Engine 5 and planned for release in 2026. Cyril Barrow, a former EA Group GM and Rovio VP of Operations will lead the studio’s game development.
FUNDRAISING
US-based game publisher Tilting Point has announced a $150m user acquisition fund backed by a bank loan. Tilting Point will provide financial support to developers for scaling their games and apps. This marks the company’s third fund, following previous initiatives in 2016 and 2018. The announcement comes after Tilting Point reduced its workforce by 20% in Sep’24.
EARNINGS REPORTS
Report Date | Company Name | Earnings Release Presentation | Share Price Dynamics (Report Date vs. 14-Mar) |
---|---|---|---|
2025-03-10 | PLAYSTUDIOS Inc | PLAYSTUDIOS Q4’FY24 | (17.3%) |