2020–2022 The Most Exciting Time in the Gaming Industry
Download PDFJan, 2023 2020–2022
The Most
Exciting Time
in the Gaming Industry
Executive Summary
3
Executive Summary
Summary: Highlights
— Whereas Public Offerings and
Late-stage VC activity almost halted,
M&As and Early-stage deals may see
fewer transactions and at lower
valuations.
— Despite the short-term turbulence,
the deal activity will remain strong: there
is potential for a few significant deals to
occur in 2023, as the industry continues
to consolidate, supported by strong
investors’ interest and enough cash to
pursue transformative deals.
— The past three years have marked
a cycle of robust investments and
growing deal activity, which has far
exceeded previous periods, and
transformed the industry landscape.
— As economy cools down and the
gaming deal activity follows the trend,
we have passed the peak wave, and are
now gradually entering a new phase of
the investment cycle.
Tremendous Growth of Interest
in the Video Games Industry
4
Executive Summary
Deal Activity in the Gaming Sector
$B
— There’s been a truly unparalleled
inflow of investments in the industry
recently, surpassing any previous
historical levels in both number (over
1460) and value ($28B) of deals.
— We’ve seen an emergence of many
new gaming funds and multiple
fundraising campaigns closed. This,
together with many VC tech funds
establishing dedicated gaming practices
(e.g., a16z, Lightspeed), will support
investments in the sector going forward.
— Though current environment suggests
we may see fewer deals and lower
amounts in Late-stage rounds,
Early-stage activity will continue
growing, as many funds are looking to
deploy massive amounts of dry powder.
There’ve also been some shifts in
the investor focus recently:
— Mobile gaming reached its hype peak
in 2020–21, but has since notably
declined in 2022, driven by post-IDFA
reality.
— PC & Console and Cross-platform
game developers experienced
increased interest from investors.
— While Web3 was a major trend back
in 2020–2021, AI startups are holding
massive appeal currently.
— Corporate activity is constantly
growing, as valuations decrease and
many strategics hold substantial
amounts of cash.
Executive Summary
5
Unprecedented Influx of
VC & Corporate Investments
Select Private Investments Deals
Corporate & VC Investments Activity
$B
— M&A activity saw continued growth,
reaching its peak in 2022, with over
$41B in the closed deals’ value and
additional ~$70B of announced deals.
— But it is expected to slow down in
the coming year, which is likely to be
caused by a decrease in exit valuations
and a lack of scalable targets.
— Nevertheless, we believe the M&A
activity will stay at a healthy level, well
above pre-pandemic levels.
— As valuations came down, and some
companies struggled to scale their
products, many strategics are exploring
investment opportunities to enhance
portfolio and obtain new talent and
expertise.
M&As: Reached Peak,
Now Cooling Down
Executive Summary
6
Select Notable Closed M&A Deals
Closed M&As Activity
$B
— Public takeovers have become
a common phenomenon for the market
recently. This trend seems to continue in
2023 with the most recent Playtika bid
for Rovio.
— One more notable trend in the M&A
market is a shift from public acquirers
(with much lower trading multiples than
12 months ago) towards private
acquirers (with enough cash firepower).
— Additionally, there has been
a preference shift in focus, from mobile
studios (representing ~50% of the deal
value in 2021) towards PC & Console
developers and mobile assets purchases
recently.
Executive Summary
7
Public Offerings Coming to
a Halt, Challenging Year Ahead
Select Public Offerings Deals
Public Offerings Activity
$B
— Furthermore, the overall
macroeconomic environment,
characterized by growing inflation and
rising interest rates, has also impacted
institutional investors’ appetite for
gaming and platform and technology
sectors.
— We expect partial recovery in
the second part of 2023.
— The peak of Public Offerings was
reached in 2021, while the following
year was marked by a decline in activity.
This trend is expected to continue in
2023, with the IPO and SPAC windows
remaining closed, and PIPEs becoming
less frequent due to low trading
multiples.
— Share prices of gaming companies
undergoing IPO or SPAC recently have
significantly decreased compared to the
closing price of the first day of trading.
— Additionally, the issue of new shares
has become an increasingly expensive
option to finance the deals (as trading
multiples continue to struggle).
Together with
White Label PR
, we have
tracked the most media-covered deals
for the period of 2020–2022, ranking
them based on the number of
mentions in media outlets with 1M+
monthly active users (MAU), within
a one-month range after
the announcement.
To make this data as objective as
possible, we did not consider duplicate
articles and only used the deals with
disclosed transaction value in this
methodology.
Executive Summary
8
Top 15 Closed Deals with the Biggest
Global Media Coverage
— There’s, however, a noticeable change
in the sectors balance among women-
and mixed-led companies, with Platform
& Tech leading with 54% (43 companies
out of 79), leaving Gaming second (42%,
33 companies). Back in 2021, Gaming
dominated other sectors with 54%
(42 companies out of 78).
— 35% of all companies with mixed and
women-only leaders are from the US,
while UK-based companies made 7%
(6 companies). Turkey and Canada take
third place with 5 companies each, which
is 12% combined.
Note: (1) to our best knowledge, no
companies that closed gaming investment
deals as targets in 2021 and 2022 were
led by non-binary, or gender-neutral
founders, or by person of other genders. If
we did make a mistake, however, please
let us know at
digest@investgame.net
— The presented gender diversity data
includes info on the founders and
leaders of the gaming companies that
raised funding or were acquired.
— The YoY balance has practically not
changed: while in 2021, 90% of the
companies were led by men (750 out of
830), in 2022 this percentage has
slightly decreased to 89% (634 out of
712).
Gender Diversity
9
Executive Summary
Gender Breakdown
1
Gaming
Deals with Targets represented by Video Game
Publishers and / or Developers
11
Gaming
Gaming: Highlights
Gaming
12
Gaming: Closed Control M&A
Targets Geo
Strategic Investors Continue
to Seek Inorganic Growth
13
Gaming
— Over the last 3 years select strategic
companies have collectively taken part
in more than 420 deals, with a total
value of $137B.
— Platform holders increasingly
acquiring content providers to enhance
their supply: Microsoft is in the grueling
process of buying ABK, Sony bought
Bungie, and even Netflix has joined
the race, buying several gaming studios.
Select Active Strategic Investors
— PC & Console publishers expanding into
Mobile gaming to boost own growth, with
T2 buying Zynga and EA acquiring Glu and
Playdemic, among others.
— The most active buyer among
privately-held companies was Scopely,
making 10 deals of more than $1.5B total
value (buying GSN Games for $1B).
— Gaming tech providers support
the consolidation trend, with Unity —
ironSource and AppLovin — MoPub deals
among the biggest.
— Early-stage deal activity remained
resilient in 2022, with $0.8B invested
across 109 deals (vs. $1.1B across
156 deals in 2021).
— Seed and Series A deal sizes
demonstrated notable decline over
the second half of 2022, as we’ve seen
less outsized rounds in the recent
quarters. Nevertheless, the number of
deals improved recently.
— We expect the deal activity to remain
more or less stable in 2023, as many
gaming VCs are sitting on massive dry
powders, with Early-stage rounds less
correlating with macroeconomic
pressure, and many new gaming startups
coming along.
Early-stage Investments — Lots
of Fuel for Future Unicorns
14
Gaming
Early-stage Gaming Deals
Total
$2 440m
370 Deals
Note: (1) based on the internal weighted
average ranking system (see p. 24);
(2) based on investments in Gaming
with the disclosed deal value (no Web3
gaming deals included)
Gaming
15
Most Active VC Gaming Funds for 2022
— The end of 2022 was a bit calm, as
many funds stopped active investing
and paused to reshuffle its investment
strategy; some funds have refocused its
strategy split from actively finding new
targets to allocating more money
towards follow-on rounds of existing
portfolio companies.
— The hunt for Early-stage gaming
companies is still strong, with valuations
coming down, making investments even
more attractive. These days funds try to
increase the round sizes at early stages,
so that studios have enough burn-rate
for the next 24 months at least.
— We expect the deal activity to remain
more or less stable in 2023, as many
gaming VCs are sitting on massive dry
powders, with Early-stage rounds less
correlating with macroeconomic
pressure, and many new gaming
startups coming along.
Gaming VCs Sitting on Billions of
Cash Ready to be Deployed
16
Gaming
Notable Fundraisings
— The studios looking for new funding
have recently experienced some minor
struggle issues; however, the teams
with
solid background are still of active
interest (cross-platform, AI, tech deals
are currently on trend vs. mobile and
Web3, which now experience lower
interest).
— All in all, multiple gaming funds have
confirmed plans to fundraise soon or are
already in the process of closing
the fundraising campaign — meaning
more VC deals in the foreseeable future.
Total
$6 210m+
Late-stage Deals:
Uncertain Year Ahead
17
Gaming
Late-stage Gaming Deals
Total
$7 575m
62 Deals
— The deal count consecutively
declining on a quarterly basis suggests
this trend may persist in 2023, what
with the current economic headwinds
and market corrections.
— Only 16 deals have been done in
2022, of $0.9B total disclosed value,
compared to 31 deals of $4.2B value
back in 2021, representing a 2x decline
in the deal count, and a whopping
4.7x fall in the deal value.
— Late-stage VC funds are currently
slowing down they capital deployment,
amid lower exit opportunities as well as
declining exit valuations; VCs will be more
accurate and uptight with new late-stage
opportunities in 2023.
— Top 15 deals represent around 80%
of the total value of announced and
closed deals during the last 3 years.
— Public takeovers took almost half of
the top 15 deals (by value), with
the largest announced deal being
Microsoft taking ABK private.
Gaming
18
Remarkable Deals of the Latest M&A Wave
Top 15 M&A Control Deals in Gaming by Size Over 2020–2022
$m
Note: (1) the latest publicly
available twelve months numbers;
(2) based on the upfront deal value
Note: (1) based on the internal weighted
average ranking system (see p. 24);
(2) based on gaming investments with
the disclosed deal value (no Web3
gaming deals included)
Gaming
19
Most Active VC Gaming Funds for 2020–2022
Corporate: Attractive
Valuations to Drive Growth
20
Gaming
Corporate Investments
Total
$3 215m
133 Deals
— Corporate activity saw a decreased
deal count in 2022 (30 vs. 71 in 2021),
as well as deal value ($228m vs.
$558m), considering we leave out
massive $2B raised by Epic back in
April.
— This activity may reignite in 2023 due
to lower valuations — strategics hold
substantial amounts of cash on hand,
and can and most certainly will use it for
further investments.
— Tencent and other Chinese companies
have not been very active in 2022 due to
excessive regulation scrutiny; however,
since the regulation is now softening, it
seems like 2023 will be easier for them,
and we can expect more investing activity
from Chinese gaming strategics; Western
heavyweights shall be on par, as
the market will recover.
Web3 Gaming
Web3 Gaming Deals
22
Web3 Gaming
Web3 Gaming Deals
Total
$7 283m
420 Deals
— The graph says it all — Web3 gaming
investor hype is at an all-time low, and
for good reason.
— 2022 deal volume is still up +31%
YoY and the deal count is up +102%,
but
don’t be fooled as investor sentiment
going into 2023 isn’t correlated with
these numbers. Developers are also
increasingly skeptical about jumping
into the space.
— Broadly speaking, investors have gotten
smarter about Web3, 2023 deal activity is
going to be highly selective, most
developers won’t be able to raise on
selling dreams, and it’s back to
fundamentals on both sides of the table.
After a turbocharged 2021, investment in
Web3 gaming companies grew slightly from
2021 to 2022. That said, funding levels
diminished in the back half of 2022. In 2023,
interest appears to be waning as the market
for token launches has collapsed (driven by
crypto industry blow-ups), investor rigor
increases as FOMO dissipates, and everyone
waits for further evidence of what successful
Web3 gaming will look like.
The current state of Web3 games leaves
much to be desired. Most hits so far were
short-lived off the back of models that
proved
to be unsustainable and are lacking in
gameplay. Fortunately, there’s a new wave of
building ongoing. 2023 might not be the year
in which breakout Web3 games take the
industry to the next level, but the quantity
and quality of building is far improved.
Infrastructure progress has mostly been
a bright spot, and there’s more to look
forward to. Whereas Web3 games are largely
back to square one, infrastructure
developments — from blockchains, Layer 2s,
wallets, and developer tools — have made
steady progress. Hacks and poor UX are
examples of where there’s more work to be
done, but Web3 games continue to be better
technically supported than anytime prior.
There is still a tremendous amount of
regulatory confusion regarding crypto at
large, which affects crypto-infused gaming.
Irregular enforcement is commonplace,
which is not ideal, and it’s hard to say exactly
what 2023 will bring. When it comes to
platform rules, it’s been hit and miss; in
2023, we expect more ongoing tension with
Apple’s App Store, more launches on the Epic
Games Store, and a continued emphasis on
browser-based gameplay.
Hype around land-based virtual worlds was
enormous. Enthusiasm (and price) has since
plummeted from their highs, and leading
land-based virtual world platforms like
Decentraland
or
The Sandbox
still have to
prove they can attain and retain
exponentially
higher user activity. We question the current
economic models and their ability to
compete
with other non-land-based virtual world
platforms, but we’ll learn more as
The
Sandbox
in particular fully opens to creators
later this year.
As play-to-earn games proved unsustainable,
so have the guilds that built their businesses
leveraging these games. As a result, most
guilds are going out of business, and a few
are hunting for ways to pivot — either building
tools, leaning into esports, or finding other
ways to leverage their large communities.
Web3 Gaming Deals
Web3 Gaming
23
In 2023, we’re excited to watch new games
launch, new game design and economy
models be experimented on, more
companies of all sizes get involved,
increasing collaborations across the industry,
improved tooling / interfaces for developers
and players, and of course all the unexpected
events to come.
This Executive Summary is a part of
“The Great Reset: Your 2023 Guide to Web3
Games” by Naavik and Delphi Digital. Please
read more
here
.
Get a
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For both Gaming and Web3 Gaming
Investors lists, we prioritize as follows:
40%
—
number of deals;
30%
—
total value of deals;
10%
—
number of lead deals;
20%
—
total value of lead deals.
Since funds do not usually disclose publicly
their individual participation in a particular
round (even if some occasionally do), we do
not take into account the exact cuts. We
prioritise the overall number and the sum of
the deals while still placing importance on
the value and the count of lead deals.
This means that even if we aren’t aware of
the size of the round, we can still say that
the fund plays a significant role in
the process of financing. However, we often
see that pre-Seed and Seed focused funds
usually lead a lot of smaller rounds, which is
why lead deals play a lesser role in our
overall methodology.
Note: (1) based on the internal weighted average ranking
system, see below; (2) based on investments with
the disclosed deal value
Web3 Gaming
24
Web3 Gaming Investors
Appendix
Endorsements
26
Appendix
Abhimanyu Kumar
Co-founder at Naavik
Very insightful research which gives
comprehensive overview of the state of
the gaming investment market. That’s
definitely a must-read report for any
games-focused investment professional
or founder raising capital.
Kirill Gurskiy, CFA
Head of Games & Entertainment
Investments at GEM Capital
Ilya Eremeev
Co-Founder and Managing
Partner at The Games Fund
InvestGame is a fantastic source of information and
insights on the gaming deals market for the Games
Fund. We are big fans of data-driven decisions, and
InvestGame is one the biggest contributors to
the Video Games industry’s transparency, and
definitely changed it for the better.
Kirill Perevozchikov
CEO of White Label PR
Each time they prepare a new report,
InvestGame team gets in touch to verify data
with our clients. This speaks volumes about
their dedication to providing the most
accurate information on the market.
It’s always a pleasure to collaborate with
InvestGame on these quarterly reports! With
the high quality data they track, it’s a great
way to quantify and provide context to a side
of the gaming industry that should be looked
at by the numbers more often.
Endorsements
27
Appendix
I use the InvestGame report as a barometer for
the industry fundraising climate. I know their data
is accurate and up to date. Their deal summaries
and multiple analysis is on-par with top-tier
investment banking work — they are the only free
resource I know of with work of this quality.
Jacques Benchetrit
Head of M&A and Fundraising,
GTR Advisory
Benedikt Hübenthal
Investment Team, BITKRAFT
InvestGame’s reports are a valuable
resource for us as they provide useful
information about the state of the gaming
industry and related deal activity and
thereby help us make better decisions.
İsmet Gökşen
General Partner, Ludus Ventures
InvestGame’s report is one of a kind, prepared by
experts from the gaming industry, providing highly
accurate data and extremely relevant insights. They
are an integral part of our decision-making process,
and we strongly advise anyone in the gaming industry
to consider the insights shared in the report.
Sikander Singh Chahal
Investor at Transcend Fund
InvestGame provide a very comprehensive overview on
the gaming market with excellent analysis backed by
data. The team clearly understands what’s important
and highlights fundamental deal trends. As an early
stage investor in the industry, this really helps me frame
and contextualise our investment decisions.
We constantly use InvestGame as a great source of gaming
business knowledge and highly recommend it. IG Weekly
Digest keeps us up to date on the latest news in the gaming
business world, while quarterly reports provide an independent
comprehensive view of the current state of the gaming
investment market. Both inform our decision making and help
us better support our family of founders.
Daniel Mironov
vgames
Aditya Deshpande
Investment Associate, Lumikai
The InvestGame reports are very helpful for us to keep
a track of the global games market. The data is always
comprehensive and of high-quality. Further, we really
appreciate the effort that the InvestGame team takes to
verify deal data with us every quarter.
Esports
28
Appendix
Methodology & Glossary
The private data contained in this report
is based on information from sources
believed to be reliable, but accuracy and
completeness cannot be guaranteed.
Sources
include public media, our business partners,
data provider S&P Capital IQ, and market
insights.
InvestGame tracks closed transactions
(unless otherwise noted) in the Video Games
industry, with target companies having core
business operations related to the Video
Games market. Please note that we do not
track pure gambling, betting, and non-gaming
blockchain/Web3 companies.
Late-stage VC
Corporate
Early-stage VC
Fixed income
IPO, SPAC
PIPE, other
Deal Types Overview
Control
Minority
—
Control M&As
—
mergers and acquisitions
resulting in the change of control
(50%+ ownership)
—
Minority M&As
—
sale of a minority stake
in the business
—
Early-stage VC
—
pre-Seed, Seed, and
Series A rounds with a lead VC fund
—
Late-stage VC
—
Series B, Series C,
and later-lettered venture rounds
—
Corporate Investments
—
investments with
a lead investor being corporation
—
IPOs
—
the process of company going
public
including IPOs, SPACs, and direct listings
—
Fixed-income
—
debt-related instrument
with fixed payments and interest payments
—
PIPE, other
—
private investment in public
equity, direct share issue, and other
transactions with publicly traded stock
Deal Type Terms Glossary
Target’s Sector Overview
Othеr
Hardware
Other
Cash-related
PC & Сonsole
Multiplatform
Mobile
Outsourcing
VR/AR
Platform
Tech
VR/AR
Blockchain-powered
The information, opinions, estimates, and
forecasts contained herein are as of the date
hereof and are subject to change without
prior notification. We seek to update our
research as appropriate.
Gaming
Platform
& Tech
Other
M&As
Private
Investments
Public
Offerings
Digest
Patreon
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29
Disclaimer
Appendix
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