State of African Games 2026
Download PDFState of African
Games 2026
What trends are shaping a rapidly emerging ecosystem?
Video Game Insights.
Supporting creativity through data.
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Table of Contents
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What is the state of African developed games on Steam?
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Top selling African developed games
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Case Study
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Pricing & Engine strategy
14-15
Final thoughts
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South Africa remains the dominant country when it comes
to number of developers and unit sales. The continent favours
development on PC with console a secondary
Overview:
The 2025 State of Africa Report provides a data-driven snapshot of how African-developed games are performing on global platforms, with a particular focus
on Steam. It examines regional sales share, release trends, genre segmentation, pricing, engines, and top-performing titles to understand the current
structure and trajectory of the continent’s game development ecosystem.
Summary:
●
Genre analysis reveals a structural mismatch between what African studios are producing and where the strongest median sales exist. Simulation
games have the highest median units sold, followed by adventure and RPGs, yet action titles dominate in terms of the number of releases.
●
Commercial performance is also highly concentrated geographically. Across major platforms, the top-selling African games are overwhelmingly
developed in South Africa, reinforcing the country’s position as the continent’s primary commercial hub for game development.
●
The report further explores pricing and engine trends. African-developed games generally follow global pricing structures, with many releases aligning
with standard indie tiers. On the technical side, Unity emerges as the dominant engine choice, reflecting its accessibility and suitability for small to
mid-sized teams.
Methodology:
The methodology relies on VGI’s estimations and looks at games launched from January 2015.
Overview of the Report
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What is the state of
African developed games
on Steam?
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Players from Africa constituted just over 2% of unit sales on
Steam in 2025, which is more than the Middle East.
Notes:
Games launched after 01/01/2015
Sources:
VGI data, Team Analysis
Top 100 selling Steam games per country in 2025 on Steam
Player Region Split of Units Sold on Steam
In another record year on Steam, Europe accounted
for the largest percentage of total units sold (36.84%)
in 2025. However, Africa made strong strides with
2.01% of games coming from the continent, which
was more than the Middle East (1.09%) and just
below Oceania (2.39%) when looking at the top 100
selling games on Steam based on units sold.
In terms of pure units, Africa accounted for over 60
million units in 2025. A lot of those sales can be
attributed to the success of games from South Africa.
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2023 saw the largest number of releases from African
game developers, with Steam releases slowing in 2025
Total Number of Steam Releases from African Developers between 2020 – 2025
Annual number of releases from African developers on Steam
In 2020, African developers released 12 titles
on Steam, establishing a baseline for the early
part of the decade. The following year saw a
drop to six releases, which may reflect
disruptions caused by global factors such as
the pandemic, funding constraints, or delays
in
development pipelines. The most significant
moment in the timeline comes in 2023, when
African developers reached a peak of 23
releases.
After this peak, the number of releases
declines to 16 in 2024 and then further to 11 in
2025. While this appears to be a slowdown, it
does not necessarily indicate a downturn in
the industry. Instead, it may reflect a shift from
rapid, volume-driven growth toward more
selective or higher-quality projects that
require
longer development cycles.
In the context of the African games industry,
this kind of trajectory is common in emerging
creative industries, where an initial surge of
activity is followed by a period of
consolidation and professionalization.
2020
2021
2022
2023
2024
2025
Number of releases
Notes:
Games launched after 01/01/2015
Sources:
VGI data, Team Analysis
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Simulation is the top genre in terms of units sold on Steam; however,
Action dominates in terms of releases from African developers
Genre segmentation from African developers over last 365 days
Median all time units sold per genre on Steam
The bubble chart indicates how many games are
being released in each genre versus how well the
typical title performs. At the top of the performance
spectrum, simulation stands out, with a median of
roughly 372,000 units. This is far above every other
category and suggests that when games in this space
are produced, they tend to find substantial
audiences. Adventure follows at around 123,000
median units, indicating a genre where narrative,
exploration, or culturally grounded storytelling can
resonate strongly with players. RPGs sit in a middle
tier, with a median just over 38,000 units.
This suggests African studios may be clustering
around genres that are easiest to produce rather
than
those with the strongest typical commercial
outcomes.
Simulation
Adventure
RPG
Puzzle
Arcade
Action
Notes:
Games launched after 01/01/2013
Sources:
VGI data, Team Analysis
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Top selling African
Developed Games
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Across all platforms, the entire top 10 games list by units sold
have been developed by South African based developers
Notes:
Units sold estimates are based on VGI data
Top 10 African developed games based on units sold
(games released after 01/01/2013)
Top 10 African developed Games Released after January 1, 2013 on Steam, PlayStation and Xbox combined
0
2
4
6
8
1
0
Broforce
Viscera Cleanup Detail:
Shadow Warrior
Viscera Cleanup Detail
Genital Jousting
The Expendabros
Viscera Cleanup Detail:
Santa’s Rampage
GORN
Desktop Dungeons
Terra Nil
Stick it to the Stickman
10.0M
3.9M
1.5M
1.0M
1.0M
0.7M
0.7M
0.3M
0.2M
0.2M
Price
$14,99
$34,99
$12,99
$6,99
Free
$2,95
$19,99
$14,99
$24,99
$5,99
Release Year
2014
2013
2014
2016
2014
2013
2017
2013
2023
2025
Publisher
Devolver Digital
Devolver Digital
Runestorm
Devolver Digital
Devolver Digital
Runestorm
Devolver Digital
QCF Design
Devolver Digital
Devolver Digital
Publisher Tier
AA
AA
Indie
AA
AA
Indie
AA
Indie
AA
AA
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South African developed games dominate commercially
and critically when it comes to Steam game releases
Top African developed games of 2025, by Units Sold on Steam
220k
Units Sold
4h
Average Playtime
94%
Positive Reviews
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2
3
4
5
77.5k
Units Sold
7h
Average Playtime
87%
Positive Reviews
57.5k
Units Sold
11h
Average Playtime
92.2%
Positive Reviews
51.9k
Units Sold
11.2h
Average Playtime
96.9%
Positive Reviews
50.8k
Units Sold
8.1h
Average Playtime
87.5%
Positive Reviews
Notes:
Data as of 31st Dec 2025. Units sold include free giveaways. However, Viscera Cleanup Detail has been excluded since it is primarily dominated by giveaways having been released in 2014
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The top four games have benefitted from being published by
Devolver Digital, resulting in their relative success on PlayStation
Top African developed games of 2025, by Units Sold on PlayStation
94.5k
Units Sold
11.2h
Average Playtime
4.4 / 5.0
Positive Reviews
1
2
3
4
5
24.6k
Units Sold
10.3h
Average Playtime
4.2 / 5.0
Positive Reviews
18.9k
Units Sold
3.6h
Average Playtime
4.6 / 5.0
Positive Reviews
10.8k
Units Sold
4.3h
Average Playtime
4.7 / 5.0
Positive Reviews
1.7k
Units Sold
4.1h
Average Playtime
4.3 / 5.0
Positive Reviews
Notes:
Data as of 31st Dec 2025. Units sold include free giveaways. However, Viscera Cleanup Detail has been excluded since it is primarily dominated by giveaways having been released in 2014
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Apart from Broforce which has benefitted from inclusion on
GamePass, most Xbox games are commercially lacklustre
Top African developed games of 2025, by Units Sold on Xbox
66.4k
Units Sold
3h
Average Playtime
4.2 / 5.0
Positive Reviews
1
2
3
4
5
488
Units Sold
5h
Average Playtime
4.4 / 5.0
Positive Reviews
391
Units Sold
2h
Average Playtime
4.0 / 5.0
Positive Reviews
293
Units Sold
6h
Average Playtime
4.4 / 5.0
Positive Reviews
293
Units Sold
2h
Average Playtime
4.7 / 5.0
Positive Reviews
Notes:
Data as of 31st Dec 2025. Units sold include free giveaways. However, Viscera Cleanup Detail has been excluded since it is primarily dominated by giveaways having been released in 2014
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Case Study – A closer
Look at Broforce
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Case Study: Broforce
Notes:
Country breakdown and overlapping Games based on VGI data
Broforce
–Player and Country Insights on Steam, PlayStation & Xbox
Units Sold, Overlap Index, Player Insights & Country Breakdown
Top Overlapping Games
Reception and Engagement
Overlap Index, Lifetime on Steam
Units Sold, Average playtime, Reviews on PC & Consoles
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2
3
Quanect
Pirate Pop
Super Rude Bear
Resurrection
10M
Units Sold
9.7 hrs
Average
Playtime
96.9%
Positive
Reviews
United States
United Kingdom
Canada
Franc
e
Russia
Other
0M
10M
2M
4M
6M
8M
Feb 25
Mar 25
Jun 25
Jul 25
Sep 25
Dec 25
100%
53%
29%
18%
Stea
m
PlayStatio
n
Xbo
x
Cumulative Est Units Sold – Steam, Xbox, PlayStation
Players by Country
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Pricing & Engine
Approach
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Launch in standard AAA launch prices from budget to premium tiers on Steam
The chart shows that African-developed
games on Steam are heavily concentrated at
the lower end of the price spectrum. Most
titles are priced in budget or very low-cost
tiers, reflecting a focus on accessibility
rather
than premium positioning.
Only a small share of games reach higher
price points: about 11% fall between $5.99
and $8.99, and just 2% are priced between
$21.99 and $29.99. This scarcity of premium
titles suggests limited high-budget
production.
Overall, the pricing distribution indicates an
indie-driven, cost-sensitive industry that
favors lower prices to maximize reach and
reduce purchasing barriers for both local
and
global audiences.
Notes:
Games launched after 01/01/2015
Sources:
VGI data, Team Analysis
Price Distribution of African Developed Games on Steam
African developed game pricing distribution on Steam (2013-2025)
$0,00 – $0,99
$1,99 – $4,99
$5,99 – $8,99
$9,99 – $19,99
$21,99 – $29,99
2%
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Unity is the primary engine of choice for most developers, however the data
points to an ecosystem still to align with global engine trends
The most notable feature is that “Other”
engines make up about 73% of releases,
encompassing tools like Visionaire, Microsoft
XNA, and various smaller engines. This
highlights a highly decentralized and
tool-diverse ecosystem, driven by
accessibility, affordability, and
project-specific needs.
Among major engines, Unity leads with
around 18% of titles, reflecting its low
barriers to entry and strong support
ecosystem. Unreal Engine accounts for
about
7%, pointing to a smaller but significant
group using more technically demanding
tools.
Overall, the chart suggests an industry still in
a formative stage, with developers favoring
flexibility and accessibility over convergence
on a single dominant engine.
Engine Segmentation of African Developed Games on Steam
African developed games engine distribution on Steam (2013-2025)
Unity
Unreal
Godot
1%
Game Maker
Others (Visionaire, Microsoft XNA, etc)
Notes:
Games launched after 01/01/2015
Sources:
VGI data, Team Analysis
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Final Thoughts
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Final Thoughts
The African game development ecosystem is entering a transitional phase. On one hand, the continent has achieved measurable global presence,
contributed millions of unit sales and demonstrated that African-developed games can succeed internationally. On the other hand, the industry
remains highly concentrated, with South Africa accounting for a significant share of both developers and commercial performance.
African developed games driven by South and Northern domination
Genre segmentation suggests that many studios are gravitating toward familiar or low-barrier genres, even when data indicates stronger median
performance in less crowded categories. This points to an opportunity for strategic genre diversification, particularly in areas where fewer titles
are being produced but the typical game performs better.
The slowdown in releases after the 2023 peak may signal a shift from rapid experimentation toward more focused, higher-quality projects. As the
ecosystem matures, success is likely to depend less on volume and more on distinctiveness, production values, and international positioning.
Pricing and engine trends show that African developers are broadly aligned with global industry practices, suggesting increasing
professionalization and technical maturity. However, the geographic concentration of success highlights the need for stronger support structures
across more countries to ensure that growth is distributed more evenly across the continent.
Looking ahead, the next phase of African game development will likely be shaped by studios that combine global genre appeal with distinctive
cultural identity, while also targeting under-served segments of the market. If current trends continue, the continent has the potential to
transition from an emerging participant to a recognized creative force within the global games industry.
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Learn More with VGI
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This report created using only the data from the Video Game Insights.
Visit the platform to dig into more details!
What VGI Can Offer:
Compare Metrics Across Games
Explore what we can do for you!
Understand the Audience
Analyse Wishlists
Assess Market Trends
Look at Overlapping Players
Deep Dive Into Genres
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Appendix
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Definitions and methodology
Glossary
Terms
Definitions
AA/AAA games
Large budget games developed by massive teams and companies. AAA game budgets are typically over $100M to develop
CAGR
Compound annual growth rate
CCU
Concurrent users – active players in-game
FtP
Free to play games
Full Game Revenue
Revenue from the direct sale of a game, excluding any DLC and MTX revenues
IAP
In-app purchases
Indie games
Games developed by independent studios. This covers a large range of studios from 1 person hobby projects to larger studios of a few hundred
employees, but budgets still fall far short of the AAA game levels
MTX
Microtransactions
Unit Sales Estimate
Using different estimation methods, including an algorithm based on our internal database of actual sales and the Boxleiter method to get from
Steam review numbers to estimated sales. Detailed overview of the method is highlighted in the section below
Revenue Estimate
Estimated units sold multiplied by the price at the time. This is gross revenue, including the Steam cut, but adjusted for local currencies,
returned products and discounts
More information:
Definitions:
https://sensortower.com/product-video-game-insights
Email:
Support@sensortower.com
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Legal Disclaimer
Legal Stuff. We’ll Keep It Brief
Video Game Insights (VGI) is in no way affiliated with Steam or Valve.
All data provided in this report is freely available and can be shared without any restrictions.
All data provided in this report is based on estimates and should be considered as such.
VGI uses third-party suppliers and applications, often internet enabled. VG Insights can therefore not guarantee the accuracy of
all data coming from third parties. This might be due to mis-tagging or mis-reporting of data and VG Insights will adjust and fix
the issues when highlighted to us.
Limitation of liability
VGI hereby declines any and all liability for damage, consequential loss and/or indirect loss owing to the use of VG Insights’ data
and services.