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Huuuge Games FY2023 Earnings Release

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Mar, 2024 FY 2023

PRESENTATION

MARCH 2024

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DISCLAIMER

Wojciech Wronowski

Chief Executive Officer

Marek Chwałek

Treasurer, EVP Finance

TODAY’S PRESENTERS

To learn more please visit:
https://ir.huuugegames.com/governance

2023 results driven by our profit-oriented strategy

Core franchises: main KPIs stabilize

Marketing spend to increase in 2024

$
71
m

REVENUE

vs.
$72m
Q3 ’23

$
26
m

Adj. EBITDA

vs.
$27m
Q3 ’23

HIGHLIGHTS

$
1.81

ARPDAU

vs.
$1.43
2022

FY 23 Adj. EBITDA reached $108m and Net OCF $82m

Consistently delivering high profitability and strong cash generation

$70m Share Buyback announced on 14th March 2024

Second SBB in 9 months with the combined total value of up to $220m

Direct-To-Consumer channel triples revenue in 2023

DTC responsible for 8% of sales in Q4

BUSINESS

UPDATE

Q4 2023 Revenue remained flat QoQ while Sales Profit slightly improved

CORE FRANCHISES


Core franchises revenue in Q4 2023 remained flat

QoQ and has been largely
stable in the last four

quarters
.


UA spend for core franchises in FY2023 decreased

by 22% YoY, while in Q4 it was 15% lower QoQ.
UA

spend in Q1 2024 should be higher comparing to

Q4 2023
as we continue to optimize our marketing

mix and expected paybacks remain within our

internal targets


Sales profit
for Core franchises in Q4 2023 grew by

5% QoQ,
with fluctuations throughout the year

largely following marketing spend.

Player base trend reversal

Stabilization of our player base is a result

of increased marketing spend. Average

monthly installs have increased

by 68% since the beginning of the year.

Improving engagement

& monetization

Loyalty program & positive impact of the

economy upgrade (rolled out in Q3 2023).

Our core games stabilized in 2023: operating KPIs flattened. Stabilization of DPU over the last three quarters

CORE FRANCHISES: MAIN KPIs STABILIZE

Core franchises’ main KPIs stabilize

Q4 2023 DPU -1% QoQ, ARPPU +1% QoQ.


DTC revenue reached over 8% of the total revenue

in Q4 2023 with the ratio improving further

to almost 9% in the most recent months.


We
continue to invest further in this channel

and we expect more long-term upside, with
DTC

as % of revenue expected to reach low teens

in 2024.


We are exploring new third party solutions in order

to
improve our offering in terms of UX, geographical

coverage, number of payment providers and login

systems.
We are in the testing phase and will report

more on progress in due course.

Direct-To-Consumer (Webshop) Revenue as % of Total Revenue

DTC channel revenue growth tripled from USD 5.6m in 2022 to USD 16.5m in 2023

CORE FRANCHISES: DIRECT-TO-CONSUMER

CHANNEL GROWTH


Four Pods working on new games
for new

audiences. We need to acknowledge however

that it is a
multi-year plan and we are at an

early stage.


We expect to
test multiple games
(tech / soft

launch)

in the coming years.


We are happy with the current progress,

two games are being tested at the moment.


When any of these products reach commercial

viability, we will prudently increase marketing

investments to support these games.

Multiplayer multiplatform
games for worldwide audiences

HUUUGE PODS

FINANCIAL

UPDATE

HIGHLY CASH

GENERATIVE

BUSINESS

We are proud to report that in 2023 we delivered

adjusted EBITDA of $108m and net operating cash

flow of $82.4m

We recognize that we are one of the most cash

generative businesses in the games industry
(as

measured by Net OCF to adjusted EBITDA conversion)

This positions us well to proceed with another share

buyback of
$70 million

Despite returning up to
$220 million
to our

shareholders
within 9 months
, we will maintain a

strong cash balance, allowing us to pursue inorganic

growth opportunities

Effective tax rate in 2023 at 17% (vs 18% in

2022).

04

03

02

01

FINANCIAL

PERFORMANCE

Overall 2023 revenue decline was driven mostly by

Traffic Puzzle revenue decrease (game no longer

supported). Q4 2023 revenue remained stable QoQ.

While the full year UA expenses were significantly

lower YoY, we were ramping up spend throughout the

year as we continue to optimize paybacks.

The 2023 savings in R&D and G&A expenses are

primarily due to a lower headcount, a result of

restructuring carried out in Q1 2023.

$ m

12M 23

12M 22

YoY

Q4 23

Q3 23

QoQ

Core Franchises

272.2

288.1

-5.5%

69.3

68.9

0.6%

Traffic Puzzle

9.3

26.2

-64.6%

1.7

1.8

-7.8%

Other

1.9

4.4

-55.5%

0.4

0.5

-21.0%

Revenue

283.4

318.6

-11.0%

71.3

71.2

0.2%

Gross profit/(loss) on sales

200.9

221.7

-9.4%

50.8

50.6

0.5%

Sales and marketing expenses

(50.2)

(88.8)

-43.5%

(14.5)

(15.3)

-5.8%

Research and development expenses

(22.0)

(29.6)

-25.6%

(4.5)

(4.8)

-6.4%

General and administrative expenses

(34.5)

(39.6)

-13.0%

(8.9)

(7.6)

17.0%

Other operating income/(expense), net

(0.2)

1.0

-118.3%

(0.3)

(0.2)

22.5%

Operating result

94.1

38.6

143.7%

22.6

22.5

0.4%

Finance income/expense, net

4.7

0.4

0.7

0.4

78%

Profit/(loss) before tax

98.8

39.1

152.9%

23.4

22.9

1.8%

Income tax

(16.6)

(7.0)

135.4%

(3.9)

(4.3)

-8.2%

Net result for the period

82.2

32.0

156.7%

19.4

18.7

4.1%

Adjusted EBITDA

108.2

82.3

31.5%

26.1

27.0

-3.4%

02

03

01

05

2023 EBITDA growth driven mainly by OPEX and

UA spend optimization.

05

04

$ m

December 31, 2023

December 31, 2022

Non-current assets

29.8

37.4

Current assets

187.6

248.9

Total assets

217.4

286.3

Total equity

177.1

240.7

Non-current liabilities

7.2

10.0

Current liabilities

33.1

35.6

Total equity and liabilities

217.4

286.3

01

02

03

03

02

01

BALANCE

SHEET

Includes mainly intangible assets and office

leases.

Primarily cash and cash equivalents ($152.1m,

or 69% of current assets as of Dec 31, 2023),

strong net cash position even after the $150m

SBB settled in Q3 2023.

Decline in total equity driven mostly by the Share

Buyback partially offset by net profit generated
in

FY’23.

04

03

02

CASH

FLOWS

Pre-tax profit increased significantly YoY in 2023

mainly as a result of the profit-oriented strategy

implemented at the beginning of the year.

The positive investing CF in 2023 and Q4’23 was

mostly driven by interest received on short-term

bank deposits and money-market mutual funds and

was offset by expenditures on software and

equipment.

Financing CF in 2023 and was mostly affected by

share buyback settlement ($150m) completed in Q3.

$ m

12M 23

12M 22

Q4 23

Q3 23

Pre-tax profit

98.8

39.1

23.4

22.9

Net Operating CF

82.4

71.0

24.8

20.2

Net Investing CF

4.1

(32.6)

0.9

0.5

Net Financing CF

(155.0)

(21.8)

(1.1)

(152.0)

Change in cash

(68.5)

16.6

24.7

(131.2)

Cash End of Period

152.1

222.2

152.1

127.7

01

02

03

04

01

Net operating CF increased significantly YoY both in

2023 and Q4’23, largely following the trends of

adjusted EBITDA


Adjusted EBITDA and Adjusted EBITDA margin (%) to decrease

mostly due to investments in future growth, but we still aim to

maintain high profitability


In the first half of the year, we expect our revenue to decrease

slightly, with a projected recovery in the second half, driven by the

new feature release calendar. Overall, we anticipate our revenue for

2023 to remain flat


Marketing spend increase follows the paybacks observed in the

second half of 2023 (and expected in 2024) – we keep optimizing

our UA strategy in the post-IDFA reality


We anticipate operating expenses to remain stable, with no major

shifts in our employment structure planned

KEY HIGHLIGHTS

2024 OUTLOOK (YoY)

Revenue

Marketing spend

Opex (non-marketing)

Adjusted EBITDA

Adjusted EBITDA margin (%)

DECLINE

DECLINE

FLAT

SIGNIFICANT

GROWTH

FLAT

Keeping our profitability on high levels

2024 OUTLOOK – INVESTING IN FUTURE GROWTH

2023 Adj. EBITDA reached $108m

and Net OCF $82m

Outstanding results driven by our profit-oriented strategy

Core franchises’ KPIs stabilize

DAU QoQ improvement for 3 consecutive quarters

For more information please see
ir.huuugegames.com

THANK

YOU

Cash distribution to shareholders

$70m Share Buyback announced

2024 – investment in core franchises

Marketing budget increase starting from Q1 2024

FINANCIAL DATA

APPENDIX – KPI’S

ARPDAU

Average revenue per daily active user.

ARPPU

Average revenue per paying user.

DAU

The number of individual users who played a game on a particular day.

DPU

The number of players (active users) who made a purchase on a given day.

EPS

Earnings per share

Live Ops

Activities aimed at increasing the player engagement, among others, by adding new features to games, recurring and one-off virtual events in which players

can participate, and active management of promotions within the game.

MAU

The number of individual users who played a game during a particular month.

Monthly Conversion

The percentage of MAU that made at least one purchase in a month during the same period In-app purchases. Payments made by users after downloading a

game, in connection with the purchase of additional game features. In-app purchases can be made through various non-cash payment instruments (e.g.

payment card, transfer), various electronic channels (e.g. e-banking, mobile phone) or using payment service providers (e.g. PayPal).

MPU

MPU is defined as the number of players (active users) who made a purchase at least once in a given month.

Retention

The number of users who continued to use the game after a certain period of time after downloading the application.

UAMC

User acquisition

marketing campaigns

Process of the acquisition of users through paid campaigns or promotional offers

APPENDIX – GLOSSARY