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Q3’24 Gaming Deals Report

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Nov, 2024 From Volatility

to Stability

Q3’24 Gaming Deals Report

InvestGame x $GDEV Features

Recent news and platform additions

InvestGame updates

2

General

We’ve recently announced a collaboration with

$GDEV to produce a series of in-depth analyses

on key gaming investment trends and strategic

growth opportunities.

Check out the four features published in our new

website section
!

We constantly update our extensive

List of Industry-Focused Funds
, which was

introduced earlier this year. Right now, over

140 funds investing in gaming companies are

listed with essential details on them.

Our patrons have access to
the expanded list
that

contains more data on the funds’ origin,

specialization, LinkedIn profiles, and emails.

140+ Gaming-Focused Funds

Unlock exclusive insights with our premium Excel

dataset for $25 tier
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supporters:

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— Data sets for InvestGame x $GDEV features

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Most notable deals in Q3’24

Key highlights

3

Executive Summary

PRIVATE INVESTMENTS

MERGERS & ACQUISITIONS

PUBLIC OFFERINGS

Notes: (*) market cap at the IPO date; (**) cumulative amount of two fixed income deals in Jul’24 and Aug’24

4

Ongoing market shift toward a new normal

YoY quarterly snapshot of closed deals

Executive Summary

Note: some transactions do not have a disclosed deal value but are still counted in the total number of deals

(*) closed M&A deals incl. earn-out (excl. announced transactions, e.g., $2.0B Superplay acquisition)

PRIVATE INVESTMENTS
(in $B)

MERGERS & ACQUISITIONS
*

(in $B)

PUBLIC OFFERINGS
(in $B)

Quarterly capital deployment stabilized at $1B across 120 rounds

Private investments

PRIVATE INVESTMENTS:
Corporate, VC & PE
(in $B)

Executive Summary

5

“‘COVID” ACCELERATION

POST-PANDEMIC GROWTH

“HANGOVER”

STABILIZATION

Note: some transactions do not have a disclosed deal value but are still counted in the total number of deals

M&A

activity

has

picked

up

with

one

$B+ deal

announcement

per quarter

Mergers and acquisitions

Executive Summary

6

Note: some transactions do not have a disclosed deal value but are still counted in the total number of deals

M&As:
Control & Minority
(in $B)

“‘COVID” ACCELERATION

POST-PANDEMIC GROWTH

“HANGOVER”

STABILIZATION

First IPO over the last two years; public markets remain under pressure

Public offerings

7

Executive Summary

Note: some transactions do not have a disclosed deal value but are still counted in the total number of deals

PUBLIC OFFERINGS:
Listing, PIPE & FI
(in $B)

PEAK OF PUBLIC LISTING & SHARE ISSUE ACTIVITY

MACROECONOMIC INSTABILITY & GAMING STOCKS TURBULENCE

Gaming Content

Deals

Deals with Targets represented

by video game publishers

and/or developers

Gaming studios secure $100M+ quarterly across 30 rounds

VC early-stage rounds with gaming studios

EARLY-STAGE VC:
Gaming studios
(in $M)

9

Gaming

Note: some transactions do not have a disclosed deal value but are still counted in the total number of deals

“COVID” ACCELERATION

POST-PANDEMIC GROWTH

ESTABLISHING A NEW FUNDRAISING NORM

(stable Seed and volatile Series A)

10

Gaming studios face ongoing challenges in late-stage fundraising

VC late-stage & PE-led rounds with gaming studios

Gaming

Note: some transactions do not disclose deal value but are counted for the total number of deals

“COVID” ACCELERATION

CONTINUED LATE-STAGE MARKET HEADWINDS

POST-PANDEMIC GROWTH

LATE-STAGE VC & PE:
Gaming studios
(in $M)

VC FUNDS:
Ranked by number of deals
*

Most active VC funds:

2024

YTD

Pre-Seed/Seed rounds among Gaming, Platform

&

Tech studios (excl. web3, esports)

11

Gaming

Note: (*) weighted average ranking system (see p. 23)

VC FUNDS:
Ranked by value of deals
*

(in $M)

Most active VC funds:

2024

YTD

Series A rounds among Gaming, Platform

&

Tech studios (excl. web3, esports)

12

Gaming

Note: (*) weighted average ranking system (see p. 23)

VC FUNDS:
Ranked by number of deals
*

VC FUNDS:
Ranked by value of deals
*

(in $M)

Most active VC funds:

2024

YTD

Series B+ rounds among Gaming, Platform

&

Tech studios (excl. web3, esports)

13

Gaming

Note: (*) weighted average ranking system (see p. 23)

VC FUNDS:
Ranked by number of deals
*

VC FUNDS:
Ranked by value of deals
*

(in $M)

CVC plays vital role amid VC shift to Platform

&

Tech from Gaming

Investments by Corporate VC funds

14

Gaming

Note: some transactions do not disclose deal value but are counted for the total number of deals

CORPORATE VC:
Gaming studios
(in $M)

“COVID” ACCELERATION

“HANGOVER” FOLLOWED BY STABILIZATION &

INCREASING CO-INVESTMENT ROUNDS WITH VCs

POST-PANDEMIC GROWTH

Investments in Gaming studios in Q3’24

VC & Corporate fundraisings by targets geo

Gaming

15

Gaming vs. Platform

&

Tech

Rounds with disclosed deal value above $1m,

excl. startups involved in web3, esports, and

cash-related activities

A sharp uptick in Platform

&

Tech investments since the year’s start

Private investments in Platform

&

Tech led by VCs & PEs

Note: (*) VC&PE-led deals with disclosed deal values above $1M, excluding any blockchain- and cash/skill-based related deals

17

Gaming

TOTAL CAPITAL RAISED
*

(in $M)

“‘COVID” ACCELERATION

POST-PANDEMIC GROWTH

GROWTH

“HANGOVER” FOLLOWED BY STABILIZATION

Investments in Platform

&

Tech outpacing Gaming content

Total private investments raised

TOTAL CAPITAL RAISED
*

(in $M)

18

Gaming

TOTAL NUMBER OF ROUNDS
*

Note: (*) VC&PE-led deals with disclosed deal values above $1M, excluding any blockchain- and cash/skill-based related deals, and Epic Games rounds

Gaming Market Update

Market materials from our partners

Top-6 New Releases by Gross Sales in Q3’24

Steam sales continue growing with a +35% YoY growth in Q3’24,

powered by AA/indie publishers, while AAA sales stagnate

20

Gaming

Note: (*) total gross revenue from game sales (excluding microtransactions)

Source:
VG Insights

Steam gross full game revenue
*
and peak online user activity (in $B)

20-Aug-24

21m units

$1B sales

09-Sep-24

4.5m units

$0.2B sales

20-Sep-24

0.5m units

$21m sales

4-Sep-24

0.3m units

$20m sales

27-Sep-24

0.3m units

$19m sales

19-Sep-24

0.3m units

$16m sales

21

Gaming

The mobile market has stabilized, with Asian developers serving

as the primary source of new top releases

Mobile Market: IAP net revenue* (in $B)

Top-6 New Releases by IAP Net Revenue in Q3’24

22-Jul-24

8.4m installs

$38m Revenue

Dashboard

Naraka:

Bladepoint

COVID GROWTH

POST-COVID HANGOVER & IDFA CHALLENGES

STABILIZATION

08-Jul-24

0.5m installs

$30m Revenue

Dashboard

Lord 9

12-Jul-24

5m installs

$10m Revenue

Dashboard

Metal Slug:

Awakening

08-Aug-24

0.4m installs

$9m Revenue

Dashboard

Kingdom Top

16-Jul-24

10m installs

$12m Revenue

Dashboard

Heartopia

15-Jul-24

1m installs

$10m Revenue

Dashboard

世界启元

Civilization

Melee
Battle Arena

Life Sim

MMO
RPG

4X Strategy

Team Battler

Shooter Platformer

Note: (*) Net revenue from in-app purchases across mobile games genres;

Source:
AppMagic

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Mobile Publishing

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Game development

financing

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Platform:
PC and
Consoles

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adventure

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Publishing,
Knights Peak

Esports

23

Appendix

Methodology & Glossary

The private data contained in this report

is based on information from sources

believed to be reliable, but we can’t

guarantee accuracy and completeness.

Sources include public media, our business

partners, and market insights.

InvestGame tracks closed transactions

(unless otherwise noted) in the Video Games

industry, with target companies having core

business operations related to the Video

Games market. We do not track pure

gambling, betting, and non-gaming

blockchain

/

web3 companies.

Late-stage VC

Corporate

Early-stage VC

Fixed income

IPO, SPAC

PIPE, other

Deal Types Overview

Control

Minority

— Control M&As



mergers and acquisitions

resulting in the change of control

(50%+ ownership)

— Minority M&As



sale of a minority stake

in the business

— Early-stage VC



pre-Seed, Seed,

and Series A rounds with a lead VC fund

— Late-stage VC



Series B, Series C,

and later-lettered venture rounds

— Corporate Investments



investments

with a lead investor being a strategic/CVCs

— IPOs



the process of a company going

public, including IPOs, SPACs, and direct

listings

— PIPE, other



private investment in public

equity, direct share issue, and other

transactions with publicly traded stock

— Fixed income



debt-related instrument

with fixed payments and interest payments

Deal Type Terms Glossary

Target’s Sector Overview

Hardware

Other

Cash-related

PC

&

Console

Multiplatform

Mobile

Outsourcing

VR/AR

Tech

Platform

Blockchain-powered

The information, opinions, estimates,

and forecasts contained herein

are as of the date hereof and are subject

to change. We seek to update our

research as appropriate.

Gaming

Platform

& Tech

Other

M&As

Private

Investments

Public

Offerings

VC Ratings Calculation

Typically, funds do not publicly disclose

their individual participation in financing

rounds. Therefore, we do not track the exact

investment amounts by each fund; instead,

we consider the entire round size

in our ranking calculations. Our priority lies in

the total number and value of the deals

a fund participates in while also emphasizing

the value and count of deals where the fund

takes a leading role.

Our historical datasets undergo ongoing

revisions to integrate newly gathered data

and updates from our partners.

This report is intended for general information

purposes only and is educational in nature;

it is not a solicitation or an offer to buy or sell

any financial instruments or to participate

in any particular trading strategy. Nothing
in this

document constitutes a personal

recommendation, or a piece of legal

or professional advice.

You agree not to copy, revise, amend, or create

a derivative work, provide it to any third party,

or commercially exploit any InvestGame

research. You shall not reproduce data in any

form or by any means without the prior written

consent of InvestGame.

We would love to thank our dear friends

at 
MY.GAMES
for supporting this report.

Please note that this support did not affect

the integrity or fairness of the data and

analysis.

Twitter

Digest

Patreon

LinkedIn

24

Disclaimer

Appendix

This document is for distribution only, as may be

permitted by applicable local laws. It is not

directed to or intended for distribution

to or use by any person or entity who

is a citizen or resident of or located in any state,

country, or other jurisdiction where such

distribution, publication, availability, or use would

be contrary to law or regulation or would subject

InvestGame to any registration or licensing

requirement within such jurisdiction.