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The State of Video Gaming in 2025

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’19 – ’20’09 – ’10’99 – ’00’89 – ’99 ’19 – ’20’09 – ’10’99 – ’00’89 – ’99

Notes: 1Valve’s hardware survey collects data based on the language the user has set their Steam client to, rather than the user’s fi rst or preferred language. As such, it’s likely
that, as an example, many Chinese users choose to use Steam in English, thereby exaggerating English’s share; (2) Includes al l registered Sinitic languages and dialects

Consistent with worldwide contraction,
exacerbated by regulatory action and 4%
RMB:USD decline

ROW
Grey China
China
Worldwide




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Bollywood
Rest of World




Marvel’s Avengers
Splitgate
New World
Halo Infinite MultiVersus
The Finals
Helldivers II

Quality Assurance

Unprofitable

0.0B0.2B0.4B0.6B0.8B1.0B1.2B
2018 2019 2020 2021 2022 2023 2024

According to Discord 28% of
players play a game within an
hour of watching it streamed
and 1.4MM users each month
launch a game for the first
time after such a stream











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Pokémon Go Slack WhatsApp Discord Fortnite Spotify Audible Roblox Facebook TikTok Zoom YouTube Netflix

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9GB
0GB
Pokémon Go Slack WhatsApp Discord Fortnite Spotify Audible Roblox Facebook TikTok Zoom YouTube Netflix MS Flight
Sim 2020 MS Flight
Sim 2024

WATCH: https://www.youtube.com/watch?v=hsvX8NMGUxI&t=7079s or
https://tinyurl.com/StateofVideoGaming2025 – EA



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